Showing posts with label Stream-of-Consciousness. Show all posts
Showing posts with label Stream-of-Consciousness. Show all posts

Friday, January 20, 2012

Video Games and Art

According to Wikipedia, 'Art' is defined as 'the product or process of deliberately arranging items (often with symbolic significance) in a way that influences and affects one or more of the senses, emotions, and intellect.'

By this definition, Video games are art. I can think of many games I have played that have seen sensually, emotionally, and intellectually stimulating (as an example of each: Osmos, Braid, and Deus Ex). In fact, I would argue that the very point of a video game is to provide stimulation and entertainment to the subject, and by this virtue alone, would qualify as an art form.


The problem, however, arises with some of the narrower definitions of art, especially so-called 'true art'. Under these rules (at least according to what i've heard), True Art is only that which serves no purpose other than to be Art. Such a piece has no justification, no meaning, beyond 'Because Art'.

To me, at least, these are the most pointless of all creations. Most pieces of art have some sort of justifiability, beit emotional or intillectual stimulation, creating something that is aesthetically pleasing, expressing a message, or conveying meaning. Indeed, most everything that has been created by humanity is driven by purpose or justification. To create something that has no justification other than 'Because Art' is to create something that is ultimately without purpose.

An thus, we get to the real issue.
Can video games be art? Yes, in the same way that a movie of a book can be art, they stimulate the subject. Simply because they are interactive does not exclude them from this.
Can a video game be True Art? No. To qualify as True art, a game would have no pupose other than its own existence as art, which means it would have no other qualities. Games, by their very nature, are designed to be interactive, and entertain or otherwise engage it's subject. This alone gives them a purpose, a justification other than simply being art.

In fact, would a True Art Game even BE a game at all?

Tuesday, January 17, 2012

Initial Check-In

Apparently, there is a bit of a culture around the 'proper' comment to use for an initial check-in comment in source control.
Blogs, on the other hand, seem to follow two basic patterns. They are either
  1. Completely bereft of detail, maybe a single sentence, a paragraph (if you're lucky), or a youtube video.
  2. Cookie-cutter. You all know the formula. This is who I am, this is what i'm going to be posting, this is how you contact me, bla. bla. bla.
The problem with the former is it tells you nothing at all, and the problem with the latter is it's quickly turned into a lie when the scope of the blog grows beyond what the creator initially envisioned.

I am going to do neither.

Firstly, I don't have any good youtube videos to post to show myself off (emphasis on the good, I have some youtube vidoes, but they all suck)
Secondly, you know who I am, and you know what the blog's about. It's just over there on the right! Not much point going over it all again.

So, Welcome to the Andromeda Project. I'll do my best to keep you all interested in my random ramblings.

Also, for the record, I have no problem with using 'Initial Check-in' as my initial check-in comment, although I think from now on i'll pick more memorable ones. 'Let there be light' seems appropriate.